Three Plus
search
Ctrlk
  • πŸ‘‹Welcome
  • πŸ› οΈCOMPONENTS
    • 🎁Assetschevron-right
    • πŸŽ₯Cameraschevron-right
    • πŸ“–Docchevron-right
    • βž•Helperschevron-right
    • πŸ’‘Lightschevron-right
    • βšͺMaterialschevron-right
      • 🧱Material Shaderschevron-right
        • ⚫Basic Material
        • ⚫Lambert Material
        • ⚫Phong Material
        • ⚫Shadow Material
        • ⚫Toon Material
        • ⚫Physical Material
        • ⚫Standard Material
        • ⚫Depth Material
        • ⚫Normal Material
      • πŸ—ΊοΈMaterial Mapschevron-right
      • ✏️Material Graphicschevron-right
    • 🎬Scenechevron-right
    • πŸ’ΎOutputchevron-right
    • πŸ’ŽShapeschevron-right
  • πŸ”—Dependencies
gitbookPowered by GitBook
block-quoteOn this pagechevron-down
  1. πŸ› οΈCOMPONENTSchevron-right
  2. βšͺMaterials

🧱Material Shaders

⚫Basic Materialchevron-right⚫Lambert Materialchevron-right⚫Phong Materialchevron-right⚫Shadow Materialchevron-right⚫Toon Materialchevron-right⚫Physical Materialchevron-right⚫Standard Materialchevron-right⚫Depth Materialchevron-right⚫Normal Materialchevron-right
PreviousMaterialschevron-leftNextBasic Materialchevron-right

Last updated 3 years ago