A standard physically based material, using Metallic-Roughness workflow.
Name | Standard Material
Nickname | Standard Material
Tab | ThreeJs
Panel | Materials
Division | 2
M | Model Element (T+ Model) | A Three Plus Model, Mesh, or Brep
C | Color (Colour) | The material color
X | Roughness (Number) | How rough the material appears. (0.0 smooth mirror to 1.0 fully diffuse.)
M | Metalness (Number) | How much the material is like a metal. Non-metallic materials such as wood or stone use 0.0, metallic use 1.0, with nothing (usually) in between.
M | Model Element (T+ Model) | The updated Three Plus Model Element