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Ref PBR Finishes

References a PBR material from Rhino and deconstructs its Sheen, Clearcoat, and Anisotropic properties

PreviousRef PBR BaseNextRef PBR Opacity

Last updated 3 years ago

Description

References a PBR material from Rhino and deconstructs its Sheen, Clearcoat, and Anisotropic properties

Name | Reference PBR Finishes

Nickname | RefPbrFinishes

Tab | ThreeJs

Panel | Doc

Division | 2

N | Material Name (Text) | The name of the Rhino Material to reference

SH | Sheen (Number) | An additional grazing reflective component, primarily intended for cloth.

SM | Sheen Map (Bitmap) | The Bitmap used to alter the sheen value of the material.

ST | Sheen Tint (Number) | Amount to tint sheen component towards the base color

TM | Sheen Tint Map (Bitmap) | The Bitmap used to alter the tint value of the material.

CC | Clearcoat (Number) | Extra white specular layer on top of others. This is useful for materials like car paint, etc.

CM | Clearcoat Map (Bitmap) | The Bitmap used to alter the clearcoat value of the material.

CR | Clearcoat Roughness (Number) | Roughness of clearcoat specular.

RM | Clearcoat Roughness Map (Bitmap) | The Bitmap used to alter the roughness value of the material.

BM | Clearcoat Bump Map (Bitmap) | The Bitmap used to alter the bump value of the material.

AN | Anisotropic (Number) | A glossy reflection, with separate control over U and V direction roughness.

AM | Anisotropic Map (Bitmap) | The Bitmap used to alter the anisotropic value of the material.

AR | Anisotropic Rotation (Number) | Rotation of the anisotropic tangent direction.

RM | Anisotropic Rotation Map (Bitmap) | The Bitmap used to alter the anisotropic rotation value of the material.

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Usage

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